This girl portrait was made a year ago, and because my computer crashed during the process, I lost the original file of the low poly model. So I could only unwrap the higher one. But the good thing is that I can still make it. :)
(Final image with 3ds max and photoshop)
The hair was rendered in max, but the result is not as good as what I want, so I did a lot of work for the hair in PS... =。=!
Born and raised in Sichuan province of China, moved to Beijing in 2004 to go to school and pursue a degree of art. Currently I am a graduate student in ETC at Carnegie Mellon University, and I'm concentrating on concept art, modeling, texture and animation for games.
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